Script Updates

Talk about German Crysis in general.

Re: Script updates - V1.0.0 RC5 [15.09.2012]

Postby LionKing » Sun 30. Sep 2012, 00:05

Hi,

ich wurde soeben gebannt, weil ich aus einem Vtol gestiegen und dann gefallen bin. Ich habe 4/5 Mal eine "Stop Speedhacking" Warnung bekommen, dann wurde ich gekickt. Manuel und ein Spieler namens Fusion wurden vorhin auch in der gleichen Situation gebannt.

Beschleunigt man mehr, wenn man aus einem Vtol aussteigt, als wenn man von einem Berg springt? :?
Der Pessimist sieht den dunklen Tunnel vor sich.
Der Optimist sieht das Licht am Ende des Tunnels.
Der Realist sieht den Zug auf die drei zukommen.
Der Zugfahrer sieht drei Idioten auf den Schienen sitzen.
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Re: Script updates - V1.0.0 RC5 [15.09.2012]

Postby AMD » Sun 30. Sep 2012, 12:29

Wegen Speedhack???

Und ja, man beschleunigt mehr wenn man aus einem vtol steigt (zumindest kann das der Fall sein)
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Re: Script updates - V1.4.2 M11 [27.07.2014]

Postby DieAerzte94 » Sun 27. Jul 2014, 12:37

I recently updated the server mod. The following changes are worth mentioning:

Commands:
  • !pm (name) (message) - MODS
    Send a player a private message
  • !mute (name) (minutes) - MODS
    Prevent a player from sending chat or radio messages
Gameplay:
  • Entered chat commands now are hidden for other players
    Only admins and moderators can see the chat commands of other players in the same team
Bug reports are always welcome. :D
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Re: Script updates - V1.4.2 M32 [08.10.2014]

Postby DieAerzte94 » Wed 8. Oct 2014, 15:25

Changes during the last 2-3 months:

Commands:
  • !challenge (status/start/stop) - ALL
    Complete a challenge and get rewarded
    Players in challenges cannot use vehicles and certain commands
    status - Show available challenges (including id, type, difficulty, size and reward)
    start (id) - Start a challenge
    stop - Stop a challenge
  • !s - ALL
    Similar to !save, but free and without cooldown
    Can only be used in challenges
  • !l - ALL
    Similar to !load, but free and without cooldown
    Can only be used in challenges
  • !tp (name) (x) (y) (z) - ADMINS
    Teleport a player to a position
  • !map (name) (mode) - ADMINS
    Set the map and mode
  • !balls (type) (amount) - ADMINS
    Add an object group
  • !ballsr - ADMINS
    Remove the youngest object group
  • !path (meters) (length) (angle) (scale) - ADMINS
    Add a path with the given length, slope and scale
    Replaces !flag, !flag2, !flag3 and !flag4
  • !pathr - ADMINS
    Remove the youngest path
    Replaces !removeflag
  • !level (difficulty) (length) - ADMINS
    Add a random jump parkour of the given size and difficulty
    The used objects and their distances depend on the difficulty
    The command also respects nearby terrain
    Use !challenge to enter levels
  • !levelr - ADMINS
    Remove the youngest level and all linked challenges
  • !clear - ADMINS
    Remove all structures added via !obj, !objp, !balls, !path, !gs, !sb and !level at the same time
  • !bank now works as a shortcut for !bank status
  • !load now makes players invulnerable for a second to avoid fall damage
  • !hit now also shows explosion hits
  • !objlist now uses multiple columns
  • !up now can also teleport other players
  • !sb, !sbr and !sbsave now can handle multiple bunkers
  • !give and !spawn now can handle numerous shortcuts (e.g. "vtol", "heli", "pistol", "repair")
  • !give, !spawn, !path, !obj, !objp, !up, !tp and !map now allow you to skip many parameters
    For example: "!give fy71", "!spawn vtol", "!path 1 10", "!obj pillar", "!map steelmill"
  • Merged !spawn and !spawnv to !spawn (meters) (class) (mod)
  • Renamed !settime to !time
  • Renamed !ncorner to !jail
  • Removed !profile
Gameplay:
  • Added support for pseudo Team-Instant-Action maps
  • Increases the price of incendiary ammo
  • Reduced the capacity of frag grenades
  • Renamed the chat entity [Anti-Cheat] to [-CHEAT-]
  • The name tags [AFK] and [PROTECT] now are handled correctly after map changes
  • The speed hack detection should now produce less false reports
  • Players now loose all grenades when they enter the stadium or arena
  • Spectators now do not see vehicle lists when they enter buildings anymore
  • Teleport zones now use proximity triggers instead of permanent distance checks
Technics:
  • Improved the command system
  • Minor bug fixes
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Re: Script updates - V1.4.2 M46 [25.10.2014]

Postby DieAerzte94 » Sat 25. Oct 2014, 23:24

Changes during the last 2 weeks:

Commands:
  • !shop now can also remove shops
  • !amp now shows the members in a more compact way
  • !give now pre-attaches attachments from the player's inventory to the new weapon
  • !protect now can also be used for other players
    Repeat the command or rename the player to disable the protection
  • Replaced a few console commands with chat commands
Gameplay:
  • Additional bunkers are now placed much more accurate
  • Players now can buy equipment inside additional bunkers
  • Base turrets now can only hurt enemies
  • The stadium now also uses proximity triggers instead of distance checks
Technics:
  • Improved the script loader
  • Added a basic plugin support
  • Various minor improvements
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Re: Script updates - V1.4.2 M59 [13.11.2014]

Postby DieAerzte94 » Thu 13. Nov 2014, 17:43

Changes during the last 2 weeks:

Commands:
  • !inside now can also be used in challenges
Gameplay:
  • Players in challenges cannot hurt or be hurt by other players anymore
  • The stadium is now placed much more accurate and needs about 95% less lines of code
Technics:
  • Various improvements
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Re: Script Updates - V1.4.2 M69 [02.12.2014]

Postby DieAerzte94 » Tue 2. Dec 2014, 02:36

Changes during the last 2 weeks:

Commands:
  • !clock - ALL
    Show the time and date
  • !fw (name) (meters) - ADMINS
    Teleport a player forward
  • !ammo (name) - ADMINS
    Give a player ammunition for their weapons (including vehicle weapons)
  • !sb (height) (mode) (team) now can also add uncapturable bunkers for a given team
Gameplay:
  • The server now skips one loading screen when switching to the same map
  • Players now are invulnerable for one second when leaving vehicles to avoid collision kills
  • Vtols now can only be used when each team has at least 3 players
Technics:
  • Improved the command system
  • Improved the patch system
  • Improved the clear system (used for !objr and so on)
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Re: Script Updates - V1.4.2 M79 [17.12.2014]

Postby DieAerzte94 » Thu 18. Dec 2014, 01:53

Changes during the last 2 weeks:

Commands:
  • !rank - ALL
    Show a ranking of the server's most talented players as well as your own rank (if you use a permanent profile)
  • !maps - MODS
    Show the name and time of the maps in the server's level rotation
  • !objr, !pathr, !ballsr, !gsr, !sbr and !levelr now can remove the oldest, youngest or all elements (use the mode "first", "last" or "all")
    If no mode was given, they remove the youngest element (as before)
  • Removed !channel, because !players now better uses the available space
  • Added an automatic spell correction for chat commands
    If you enter an unknown command, the server executes the nearest, by the player usuable command instead
    This only affects the command, not its parameters
Gameplay:
  • Players now can wear the radar and repair kit or the radar and lockpick kit at the same time
    Premium players were able to do so under certain circumstances for a long time, so it's just fair to allow it for all players
Technics:
  • Added formatted tables with automatic size calculation, left/right alignment and much more
    They are currently used for !rank, !players, !maps, !admins and the building's vehicle lists
  • Improved the I/O system
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Re: Script Updates - V1.4.2 M89 [15.01.2015]

Postby DieAerzte94 » Thu 15. Jan 2015, 00:45

Changes during the last 2 weeks:

Commands:
  • !mapvote - ADMINS
    Start a voting about the next map
  • !unban (id) - ADMINS
    Unban a player
  • !borders - ADMINS
    Toggle forbidden areas
  • !load now has a little explosion effect to notify other players
  • !s and !l now can also be used via buy commands
  • !switch (name) sp now can also move players to the spectator mode
  • The cooldown times of commands now are profile-bound (to avoid exploits)
Gameplay:
  • Slightly decreased the damage of grenade launchers
  • Slightly increased the bank level up speed (as requested by several players)
  • Protected players cannot hurt other players anymore (to avoid abuses)
  • Players in challenges now are invulnerable and have infinite energy
  • Players now have to own the prototype factory to buy nuclear vtols in air factories
  • The under-map detection now works on any map
Technics:
  • Improved the vote system
  • Improved the script structure
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Re: Script Updates - V2.0.0 [31.01.2015]

Postby DieAerzte94 » Mon 2. Feb 2015, 00:03

Changes during the last 2 weeks:

Commands:
  • !tod (value) - ADMINS
    Set the time of day
  • !gravity (value) - ADMINS
    Set the gravity
    You can also set the gravity to certain planets (e.g. !gravity moon)
    !gravity (without paramaters) resets the gravity
  • !airstrike now works on any map and is much more accurate
  • !bank import/export all now uses the maximum available prestige
  • !transfer random (value) now transfers prestige to a random player
  • !maps now can also show all maps of a given mode (e.g. !maps ps)
  • !maps now also shows the next map (depending on the level rotation and map votings)
  • Chat messages like "0!command" to "Z!command" now are also handled as chat commands (a common typing error)
Gameplay:
  • Hunters now get removed automatically after exploding to avoid issues with joining players
  • Players cannot telport thousands of meters into the sky by abusing a turret bug anymore
  • Added a few buys-per-minute limitations
Technics:
  • Own, fully configurable DLL (with minor performance gains)
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